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Game - Lead Narrative Design

Subnautica: Below Zero

Joining production once environments and character models were built and the story direction was set, I collaborated with a tools programmer, recruited and managed writers, wrote cinematics and gameplay dialogue, participated in casting and provided feedback during voice-over sessions.

Key art: Subnautica Below Zero, protagonist Robin swims underwater, holding a scanner, pursued by creatures above and below the water’s surface.

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Narrative Design Lead

Unknown Worlds Entertainment
May 14th, 2021

"Dive into a freezing underwater adventure on an alien planet. Below Zero is set two years after the original Subnautica. Return to Planet 4546B to uncover the truth behind a deadly cover-up. Survive by building habitats, crafting tools, & diving deeper into the world of Subnautica."

Joining production once environments and character models were built and the story direction was set, I collaborated with a tools programmer to help define needs for tools and narrative workflows. I recruited and managed writers, wrote cinematics and gameplay dialogue, participated in casting and provided feedback during voice-over sessions.