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Your Shape: Fitness Evolved 2012

For my first project in the videogame industry, I was able to convince the team that the dance writing from my breakdance books qualified me to write fitness instructions for players.

Key Art: Your Shape Fitness Evolved 2012. 3 people do crunches in profile against a busy background showing fitness info.

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Game Writing
Ubisoft Montreal
November 8, 2011

For my first project in the videogame industry, I was able to convince the team that the dance writing from my breakdance books qualified me to write fitness instructions for players. The "game" for Kinect (it came across as a fairly serious fitness routine) was fascinating to write and kicked off a decade+ career.